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The world's first OpenGL ES 2.0 conformant multi-core GPU provides 2D and 3D acceleration with performance scalable up to 1080p resolutions, while maintaining ARM® leadership on power and bandwidth efficiency.
With support for 2D vector graphics through OpenVG 1.1 and 3D graphics through OpenGL ES 1.1 and 2.0, the Mali-400 MPprovides a complete graphics acceleration platform, based on open standards. Mali is still the only GPU architecture to achieve OpenGL ES 2.0 conformance at 1080p.
Scalable from 1 to 4 cores the Mali-400 MP enables a wide range of different use cases, from mobile user interfaces up tosmartbooks, HDTV & mobile gaming, to be addressed with a single IP. One single driver stack for all multi-core configurations simplifies application porting, system integration and maintenance. Multi-core scheduling and performance scaling is fully handled within the graphics system, with no special considerations required from the application developer
The provision of an industry standard AMBA® AXI interface makes integration of Mali-400 MP into system-on-chip designs straight-forward, and also provides a well-defined interface for connecting to other bus architectures.
Mali-400 MP has a fully programmable architecture providing high-performance support for both shader-based and fixed-function graphics APIs. It provides class leading anti-aliasing capabilities ensuring optimal image quality, with virtually no performance overhead. A wide range of third party applications, middleware and tools support through the ARM Mali ecosystem program. These are pre-validated with other ARM hardware and software products, as well as a wide array of third party applications and content.
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Advanced tile-based deferred rendering and local buffering of intermediate pixel states
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Reduced memory bandwidth overhead and lower power consumption
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Efficient alpha blending of multiple layers in hardware
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Unlimited number of blended layers without additional bandwidth consumption or unexpected performance drops
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Full Scene Anti-Aliasing (FSAA) using rotated grid multi sampling
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Significantly higher quality and performance than alternative oversampling methods
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Integrated MMU based on standard ARM MMU
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Allows virtualization of GPU memory resources and fine-grained memory protection
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Fully autonomous GPU
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Enables maximum parallelization of CPU and GPU tasks
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Independent CPU and GPU power management
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Maximize battery life, minimize heat dissipation
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Fully optimized production quality software drivers
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Maximum efficiency with low memory fragmentation, reduced integration time and cost, reduced support burden
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The highest performance uni-processor in the Classic ARM processor family. Widely licensed for a vast array of applications it is used in today's leading-brand mobile handsets, set-top boxes, digital TVs, high-end photo frames and many other applications.
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This processor was the first to introduce multi-core technology and continues to be licensed for a wide array of applications including mobile handset, navigation devices, and Smartbook applications.
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The smallest, lowest power ARM multicore processor capable of delivering the Internet to the widest possible range of devices: from ultra low cost handsets, feature phones and smart mobile devices, to pervasive embedded, consumer and industrial devices.
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The ARM Cortex-A8 processor has the ability to scale in speed from 600MHz to greater than 1GHz, meeting the requirements for power-optimized mobile devices needing operation in less than 300mW; and performance-optimized consumer applications requiring 2000 Dhrystone MIPS.
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Available as either a single core or configurable multicore processor, the Cortex-A9 processor can scale across a wide variety of applications making it an ideal solution for designs requiring high performance in low power or thermally constrained cost-sensitive devices.
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